AI Insights · Timothy · April 2022
Top 5 Hypercasual Games in Finland Q1 2022: Performance Overview
Discover the performance trends of the top 5 hypercasual games in Finland for Q1 2022, with insights on downloads, revenue, and active users.
In Q1 2022, the top 5 hypercasual games in Finland showed varied performance across downloads, revenue, and active users. Here's a closer look at their trends.
Airport Security: Fly Safe saw a significant jump in weekly downloads starting in February, peaking at around 10.7K in mid-February before gradually decreasing to about 2.4K by the end of March. Weekly active users mirrored this trend, starting at 3.5K in early February and peaking at 13.2K later that month, before tapering off to 3.8K by the end of March. Revenue-wise, the game saw modest earnings, peaking at $68 in mid-February.
Twerk Race 3D — Fun Run Game experienced an initial surge in downloads, reaching over 5K in late January. This was followed by a more fluctuating trend, stabilizing around 2.5K by the end of March. Active users followed a similar pattern, starting from 42 in early January and peaking at 9.3K in early March, before settling around 5.9K at the end of the quarter.
Count Masters: Crowd Runner 3D maintained a steady download rate, with weekly downloads fluctuating between 1.3K and 4.9K throughout the quarter. Active users showed a similar steady trend, starting at 10.7K in late December and ending at 6.3K by the end of March. Weekly revenue remained relatively constant, mostly hovering around $40.
Paper Fold showed a stable download trend, with a minor peak at 4.1K in late February before declining to around 1.6K by the end of March. Active users displayed a similar pattern, peaking at 16.6K in late February before decreasing to about 9.7K by the end of March. Revenue remained minimal, with minor peaks reaching $30.
Snake.io - Fun Online Snake exhibited a consistent download pattern, ranging between 1.8K and 3.7K. Active users remained relatively stable, starting at 23.7K in early January and slightly decreasing to around 16.9K by the end of March. Revenue showed minor fluctuations, peaking at $149 in late December.
For more detailed insights and data on app performance, visit Sensor Tower.